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1605, 2022

Gamifying Corporate Training – Five Common Pitfalls to Watch Out For

May 16th, 2022|Categories: Employee Training, Training|

Gamifying corporate training, either partially or fully, tends to make the often mundane routine a tad more interesting and engaging. The effectiveness of such gamified training programs largely depends on [...]

2403, 2022

The Role of Learning Management Systems in Organizing Online Examinations

March 24th, 2022|Categories: Educational|Tags: , |

The ongoing COVID-19 pandemic has forced academic institutions to come up with sound learning continuity measures to address possible disruptions in future. Remote classes and online examinations are an integral [...]

2802, 2022

Enhancing Employee Productivity via Scenario-Based Learning

February 28th, 2022|Categories: Educational, Employee Training|Tags: |

Scenario-based learning is a tried and tested learning approach based on realistic situations or scenarios that learners may already be familiar with. The process is somewhat similar to what happens [...]

1408, 2021

Remote Learning for Academic Continuity: Training Educators

August 14th, 2021|Categories: Educational, eLearning, Training|Tags: , , , |

The recent COVID-19 pandemic has disrupted academic continuity for the majority of the year 2020. Despite tools and technology being available to support remote learning, a multitude of educational institutions [...]

106, 2021

Personalizing Feedback in Remote Education: Why and How?

June 1st, 2021|Categories: eLearning, Training|Tags: , , |

Constructive personalized feedback is one of the key factors that heavily influence the learning experience. The ability to delicately balance positive and negative feedback is an art that instructors must [...]

2011, 2020

Training a Remote Workforce via eLearning: Challenges and Options

November 20th, 2020|Categories: eLearning|Tags: , |

Managing training needs of remote workers is a responsibility that employers have tried to address to a fair extent. As the number of on-site and out-of-office roles has been somewhat [...]

2510, 2020

Blended Learning: A Optimal Mix of Self-Learning and Instructor-Led-Training

October 25th, 2020|Categories: Blended learning, eLearning|Tags: |

Blended learning refers to a mix of different educational approaches that facilitate learning both inside and outside the classroom. A typical virtual learning environment fosters self-learning. It makes it possible [...]

1010, 2020

Getting Learners to Collaborate in a Virtual Learning Environment

October 10th, 2020|Categories: eLearning|Tags: |

Traditional learning environments serve as natural hubs of social or collaborative learning. Even if there are no explicit group activities planned as part of the academic curriculum, being physically present [...]

1709, 2020

How Gamification Can Transform The eLearning Experience

September 17th, 2020|Categories: eLearning|Tags: , |

Gamification of education is all about making the learning experience more interesting, exciting, and sticky by applying the very same theories and techniques that make games fun and addictive.  This [...]